THE SKY The sky turns: clear and cold over the valley.
Day 1001
OMEN OMEN — Strange Lights. Strange lights drift over Hearth Hollow — the ground there glitters. Gather while they last.
Day 1001
THE SKY The sky turns: clear and cold over the valley.
Day 1001
THE SKY The sky turns: rain over the valley.
Day 1000
OMEN OMEN — Falter Surge. A falter surge rolls through the dark — the night presses harder. Stay near the fire, or feel it.
Day 1000
THE SKY The sky turns: clear and cold over the valley.
Day 1000
THE SKY The sky turns: rain over the valley.
Day 1000
OMEN OMEN — Strange Lights. Strange lights drift over The Open Caves — the ground there glitters. Gather while they last.
Day 999
THE SKY The sky turns: clear and cold over the valley.
Day 999
THE SKY The sky turns: overcast over the valley.
Day 999
OMEN OMEN — Strange Lights. Strange lights drift over Blackgrass Clearing — the ground there glitters. Gather while they last.
Day 999
THE SKY The sky turns: overcast over the valley.
Day 998
THE SKY The sky turns: clear and cold over the valley.
Day 998
THE SKY The Long Dark lifts. The valley breathes again.
Day 998
OMEN OMEN — Falter Surge. A falter surge rolls through the dark — the night presses harder. Stay near the fire, or feel it.
Day 997
OMEN OMEN — Falter Surge. A falter surge rolls through the dark — the night presses harder. Stay near the fire, or feel it.
Day 996
OMEN OMEN — Wandering Curiosity. A wandering curiosity has been seen at Cold River — something glints where the light doesn't reach. Survey it.
Day 995
OMEN OMEN — Hearth Call. The hearth calls — old coals remember being a blaze. Feed it while it remembers.
Day 995
THE SKY The Long Dark begins — A cold snap settles over the valley that will not lift for days. Warmth drains fast out there; the hearth is life.
Day 994
OMEN OMEN — Hearth Call. The hearth calls — old coals remember being a blaze. Feed it while it remembers.
Day 994
FALTERED arbor has faltered — exposure beyond the safe paths. The dark keeps what it catches: 0 oddments lie scattered where they fell, for anyone bold enough to take them.
Day 994
FALTERED arbor faltered at Cold River — exposure beyond the safe paths.
Day 994
THE SKY The sky turns: clear and cold over the valley.
Day 994
OMEN OMEN — Hearth Call. The hearth calls — old coals remember being a blaze. Feed it while it remembers.
Day 994
THE WAVE arbor returns at midnight, alive but altered. The cairn of their absence stays.
Day 994
THE SKY The sky turns: rain over the valley.
Day 993
THE SKY The Long Dark lifts. The valley breathes again.
Day 993
OMEN OMEN — Hearth Call. The hearth calls — old coals remember being a blaze. Feed it while it remembers.
Day 992
OMEN OMEN — Wandering Curiosity. A wandering curiosity has been seen at Blackgrass Clearing — something glints where the light doesn't reach. Survey it.
Day 992
OMEN OMEN — Falter Surge. A falter surge rolls through the dark — the night presses harder. Stay near the fire, or feel it.
Day 991
OMEN OMEN — Falter Surge. A falter surge rolls through the dark — the night presses harder. Stay near the fire, or feel it.
Day 990
OMEN OMEN — Hearth Call. The hearth calls — old coals remember being a blaze. Feed it while it remembers.
Day 990
THE SKY The Long Dark begins — A cold snap settles over the valley that will not lift for days. Warmth drains fast out there; the hearth is life.
Day 990
THE SKY The sky turns: deep cold over the valley.
Day 989
OMEN OMEN — Hearth Call. The hearth calls — old coals remember being a blaze. Feed it while it remembers.
Day 989
THE SKY The sky turns: rain over the valley.
Day 989
THE SKY The sky turns: clear and cold over the valley.
Day 989
OMEN OMEN — Falter Surge. A falter surge rolls through the dark — the night presses harder. Stay near the fire, or feel it.